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SlorgNet said:
The architecture of the PS3 is mighty impressive, and probably a bit more powerful than the 360, though not enough to really matter for a couple of years. But what does matter a great deal right now is BluRay. Many of the design decisions for the PS3 were due to BluRay - they needed a machine capable of ripping through massive amounts of data very quickly, and that's what led them to their multicore design.

One small example of just how underutilized the PS3's power really is: once I accidentally popped out my "Resistance" disc during a play session. The level I was on kept right on going -- everything had already been loaded into memory. In other words, Insomniac created a splendid hit game which didn't need to constantly stream data and very likely isn't pushing the SPUs all that hard.

Uncharted streams everything from the disc (textures, audio, EVERYTHING), and as a result has no load times whatsoever.  Naughty Dog = teh awesome