By using this site, you agree to our Privacy Policy and our Terms of Use. Close
makingmusic476 said:
His main argument against the Cell is that it has multiple cores, and developers have a hard time maximizing the output of the multiple cores. The 360 has multiple cores as well, so I don't see how that makes much of a difference.

Also, the developes of GH1&2 never exactly pushed the limitsof the ps2 or the 360, so I don't think he has room to talk, especially with graphically stunning games like Uncharted, MGS4, KZ2, and CoD4 coming out on the ps3.

 The difference between the Cell and the 360 cpu being multicore is that the Cell cores are asymmetric. I don't know how the actual PS3 devkits work, but on the IBM Cell SDK there is a lot of manual effort required to efficiently distribute code to the SPE's, whereas on a symmetric core processor it can basically just distribute threads to any processor.