| makingmusic476 said: His main argument against the Cell is that it has multiple cores, and developers have a hard time maximizing the output of the multiple cores. The 360 has multiple cores as well, so I don't see how that makes much of a difference. Also, the developes of GH1&2 never exactly pushed the limitsof the ps2 or the 360, so I don't think he has room to talk, especially with graphically stunning games like Uncharted, MGS4, KZ2, and CoD4 coming out on the ps3. |
The difference between the Cell and the 360 cpu being multicore is that the Cell cores are asymmetric. I don't know how the actual PS3 devkits work, but on the IBM Cell SDK there is a lot of manual effort required to efficiently distribute code to the SPE's, whereas on a symmetric core processor it can basically just distribute threads to any processor.







