Thanks for posting a link to that blog, it was definitely an interesting read.
To me, it sounds like Sony tried to force its proprietary technology (Cell) onto developers the same way it's trying to force blu-ray onto consumers. I don't see what's "lazy" when developers decide to spend their resources on a system that's easier to work with and selling better instead. It seems to me that the only justification would be if you're a dedicated first party developer (like those behind Ratchet and Clank), or tied down to exclusives (like MGS4).







