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Hyams said:

-_-

This is gonna end up like last thread, isn't it?

Okay, I'll oblige.





Top one is the PC shot Selnor was most proud of, the second one was released E3 time and is of the 360 build. Notice how the lighting in the 360 build isn't anywhere near as good as the PC build?


Only thing you've done is to show that the X360 version is on par with the PC version. Environments, character models, textures, lighting, everything is the same (even the applied AA effect seems to be as high on the X360, u can hardly see no jaggies - unless this screen is manipulated).

And about lighting, you cherry picked a X360 screen where the lighting doesn't reveal itself well, but this is the nail in the coffin:


(compared side by side to PC version lighting:)


The light and shadow shades of the forest are exactly the same quality (maybe they both even are from the X360 version).