1st : I think many of the images you set underneath some of the first images were unnecessary, like the kid playing or 'alice in wonderland'. From this point it was clear to me that through your glorification of the old mario games you may want to take a harsh criticism at the new ones. I didnt expect it to be Galaxy at that point, though.
2nd : @ all the jerks bashing the author for no reason : he just wrote a meter of text, so at least try to hold back your mario-fanboy screams a little bit and pay some tribute to the effort he made ( even if i think it's crazy investing so much time but ok, thats just me )
3rd : When I was halfway through galaxy, I understood why this game got the critics it did at this time, but i felt it was highly unmemorable, because the levels rested in my mind as a collection of many small planets, which on each you had to solve a little puzzle or taks ( f.ex. star pieces for the next star ring / cannon ).
When i think back to mario 64, i can remember EVERY single level, many of the tasks like building the snowman or the insane and awesome pipe level where you switch from tiny mario to normal mario ( think its name was anything with 'koopa', the level where u could choose from 3 pictures to jump in and would start at different size each ( side note : i even can remember the room with the pictures, wtf ))
, so it was highly memorable.
only thing that really STUCK in my mind from galaxy was the great piranha plant and the toy galaxy.
oh, and that insanely hard fight against that stone throwing boss with just 1 life ( comet level ).
so it had great gameplay for sure and awesome new elements ( bee suit, fire mario in 3D, ice skating ) but it definately lacks the memorizable effect of older games.
and this leads to what the author maybe wanted to emphasize : in galaxy I never felt so comfortable as in mario 64 or even in sunshine ( which, in my opinion, had not the better but the more memorizable moment, combined with a coherent city ).
It's a prize nintendo payed for having a broader variety of level, i mean you can have EVERYTHING if u travel to planets from a space station. but it lacks recognition, thats for sure.
I also think that if Galaxy swapped places with Sunshine in time of their respectable launches each game would have sold more, because Galaxy is a higher quality product, more valued by the hardcore fans who purchased the gamecube, whereas Sunshine is less quality but a more casual setting, appealing to the 'new audience'.
In the end you shouldnt give a damn where the stupid game is set in, just as long it#s quality. We're old enough glancing beyond commercial cover arts of shiny beaches and happy comic figures. just my thought
How can 720p be considered HD when it looks like ugly snow grains on my 22'' screen?







