| ph4nt said: Hey, if you think Starfox adventures, Banjo Kazooie 3, perfect dark zero, and viva pinata can even hold a candle to the old rare, more power to you. |
Guess there's lots more power to me then, because I don't think that ANY of those games hold a candle to Rare's heyday in the mid to late 90's on the SNES and N64!
Starfox Adventures was an ok action/adventure game in the vein of Zelda, but there was WAAAAAAAY to much collectiing going on there, and the Starfox license was tacked on after it was nearly completed as Dinosaur Planet on the N64 back in 2000.
BK3... I appreciate what Rare was trying to do with the whole vehicle thing, and admittidly it was cool to tinker with the vehicles and build your own.... but as for the actual gameplay, it sucked! Every single mission was timed, and there was hardly any platforming at all.
Perfect Dark Zero... didn't care for at all, and it can't stand up to just about any other FPS on the 360, let alone the heavy hitters like Halo, Gears or CoD.
Viva Pinata... this is probably the lone bright spot in post-Nintendo Rare, but I feel it would have been much more suited for the Wii (and would have sold alot better too).
Dishonorable mentions...
Conker: Live and Reloaded.... hey, lets take one of the most awesome and outrageous games ever and give it a graphical face lift, but tone down the language and include a broken online multiplayer mode... BRILLIANT!
Grabbed By The Ghoulies.... the lone original Xbox title by Rare that was an absolute joke and doesn't even deserve to be mentioned in the same sentence as the once hallowed developer known as Rare.
Edit: Sorry phAnt, I misread ur post... I thought you were saying that those games could hold a candle to the old pre-M$ Rare... my bad bro.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







