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09tarheel said:

      People are free to talk about what they'd like, but I intended this thread to be more about the effects of software sales on hardware sales, and why despite having big software releases was the GC not able to sell well. Mainly the summary points at the bottom of the original post. I.E., please comment more about the content of the original post, instead of just the thread title.
      I'm sure that the tough competition didn't help the GC, but the fact that the PS3 and 360 are still doing well despite the Wii selling better than the PS2, makes me think there are other factors than competition that are important.

Software is 100% what sells a console. Nobody would buy consoles without software, and developers wouldn't support consoles if the software sales weren't adequate. The Gamecube sold poorly because it had a complete lack of appeal outside America. In America, it actually did pretty well. Not too far from the Xbox, actually. However, the Gamecube failed in Europe (which, at the time, didn't like Nintendo that much), and Japan, where the PS2 and GBA dominated.

The reason that the PS3 and 360 are doing so well is because they're amazing consoles, same with the Wii. The Wii just appeals to a larger audience. The HD consoles appeal to a lot of gamers from the past generations, as well as some casuals. The Wii appeals to everyone. I would image that multi-console ownership is increased this generation, but also, the gaming demographics are changing wildly. I've never seen so many grown women asking for videogames (5 in the course of an hour in Best Buy, once).