| mrstickball said: The ironic thing is everyone goes crazy on the Wii side when you don't include a free game, and a $10 pack-in game. If the Wii software sales are relying on free or, near-free games to drive software sales, thats not a very good sign. What happens in the US when Wii Fit launches at $60 w/ the board? On one hand, Play should be counted because it's bought, and Motorstorm, atleast a portion (ie, 80-90%) shouldn't be counted. Still though, Nintendo moving 400k units and such a low # of software is just atrocious. The X360 is running away with US software sales, and no one can argue that. People are buying more $60 X360 games than $60 PS3 games, and $20-$50 Wii games by a huge margin. |
Near-Free software sales for Nintendo just means better efficiency in producing games. The hardware peripherals and console are much cheaper to produce, and overpriced. Bundling Wii Sports with a Wii console can be taken not as cheap software, but cheap hardware too. It goes both ways. While you point is a good one, I'd have to diagree simply with the fact that hardware for Nintendo is cheaper than list price, therefore a $10 increase and a $10 game can still be considered up to a $20 game.
What's wrong with a $20 game, anyway? If you consider Wii Sports itself, with a $250 Wii bundle price... we all know a Wii console does not cost $250 to get on to a shelf. Not sure how much it really costs (link) but just glancing around I've seen $200 as of a year ago.
TECHNICALLY you could say Wii Sports is a $50 game.
(Not directed at mrstickball, but everyone else running around with can chew on that for a while.)
Numbers: Checker Players > Halo Players
Checkers Age and replayability > Halo Age and replayability
Therefore, Checkers > Halo
So, Checkers is a better game than Halo.







