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reverie said:
windbane, See http://en.wikipedia.org/wiki/Satellaview and http://en.wikipedia.org/wiki/Nintendo_64DD#RANDnet for more about Nintendo's online services in the 90s. Lingyis, When you consider the H&E is already supposed to be the "new Microsoft", I wouldn't keep my hopes too high.

Yeah, I really see how they pushed the envelope. I'm assuming their abandonment of online play was due to the fact they tried a failed expansion in the 64DD that then on top of that included a subscription based online service? I wouldn't consider that important. Their failures, if you can even call them serious attempts, should not have biased them completely away from online gaming. They continually say they know what consumers want but they only know what certain consumers want, the ones that opt for their consoles. Other consumers want other things that Nintendo does not provide, like third parties being allowed access to online code for the PS3 and 360. Every single console company has faults, Nintendo included. The glamorization of them now because of the success of the Wii is sickening. 2 failed add-ons in Japan should not have been proof that consumers don't want online games.

Thanks for those links, though. Good to know they "innovated."

Edit: I'd like to point out that SNES and N64 were not "decades" ago. Thanks for the links again, though, reverie. I can honestly say I don't remember those failed attempts at add-ons. You'd think they would have learned from Sega.