inverted3reality said:
Again, you could do it, I never said you could not. I simply said development would be very difficult because you would need to ensure it would run on a wide range of hardware. Of course Brute force will do it, but what happens next gen? We get even closer..
CRYTEK has developed the cryengine 3 for consoles and PC. While the PC does look better, they have invested a lot of time and resources into making the consol engines and they look just about as good. If this isn't proof I don't know what is. |
The reason why a wide range of hardware can exist is because of APIs, standards (X86, Windows, Direct 3d) so it really doesn't matter what the hardware is as long as it conforms to the standards and runs the APIs acceptably. The problems exist for the most part on the software front with so many possible conflicting programs, a user problem really. Nvidias TWIMTBP program tests IIRC 75 major hardware configurations for the developers as part of the package, which is why they use it.
Why haven't their been any games coming out which rival the console exclusives? My pick is that its a perceptual problem, your perception. Beyond that theres more to graphics than just the look of them. If you want consistant higher framerates, no tearing, no aliasing problems, you'll have to look beyond consoles for that. Just because Crysis is picked, doesn't mean there aren't any other PC games which look wonderful. I suggest you look in this thread if you want proof < http://forum.beyond3d.com/showthread.php?t=45986&page=35 > and work your way backwards. It isn't just Crysis, though thats the favourite.
With Crysis anyone with a gaming PC at the time could play the game. Its like buying a kid an oversized sweater so he can grow into it. Some kids (gaming PCs) grow faster or slower than others and thats natural. With console hardware coming up you have to consider the current launch TDP to be excessive and inpractical. A next generation console will probably have to live on the power draw of a mid/high end standalone PC GPU.
Finally, Crytek haven't really shown off their PC engine yet for Cry Engine 3. My pick is they are working on Direct 3d 11 support before they do.
Tease.