NJ5 said:
Procrastinato said:
NJ5 said:
This means the price has decreased around 60% since launch, while production costs have decreased 70%... the price has decreased almost as much as the production cost, which means Sony is losing less money than at launch, but not by a huge margin, and probably not by a big enough margin to make the PS3 hardware profitable yet (as they were losing obscene amounts of money at launch).
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The way you state these percentages is pretty misleading. You could say that, with the given conversion rates, if the ratio between revenue and expense was 1:1 at launch, then its now 4:3, which is a LOT better sounding than the "60% decrease, 70% decrease" percentages you threw out appear at first glance.
Of course, we knew that the ratio wasn't 1:1 at launch, but I sincerely doubt that it was less than 3:4, which does certainly imply profit on the slim.
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According to the iSuppli report (which AFAIK is all we have), the PS3 cost $840 to produce back then, wasn't it? That's more than a 3:4 ratio.
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You're right about the US numbers, but I was referring to the overall sales ratio. I believe the ratio was better for Sony in the EU and Japan, was it not?