Rubang B on 24 October 2007
Sqrl said: Rubang B said: ElRhodeo said: We'll see... I think it's all about the compositions, the melodies and arrangements, not about the realization. The SMB1 theme has become an immortal classic though it's done with NES bleep sounds.
People overemphase those aspects nowadays... real orchestration, voice acting, high definition graphics. The idea is still the most important thing. Everybody bitched about the lack of real orchestration in Twilight Princess... did they even notice the melodies, the arrangements, the way classic Zelda themes were woven in? Twilight Princess had fantastic music, some of the best I've ever heard in a videogame.
That's not to say that I don't appreciate the effort Nintendo is putting into Galaxy's music. On the contrary, I'm really happy about that. But it's the tunes that will decide if it's "best Mario Music ever", not the number of horns & violins. You can waste a lot of money on recording huge orchestras and still make shitty music with no memorable bit of melody, just look at the Lord of the Rings score.
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Give this man a trophy. How many game themes can anybody here hum off the top of your head? Out of those, how many of those games are over 10 years old and how many are under 10 years old? |
How many of those are over 22 years old?  |
I can hum a mean Donkey Kong or Pac-Man! That's all I got over 22 years old.
Favorite Companies: Nintendo, Blizzard, Valve.
Recent New Favorites: Grasshopper, Atlus. (R.I.P. Clover.)
Heroes/Homies: Shigeru Miyamoto, Gunpei Yokoi, Will Wright, Eric Chahi, Suda51, Brian Eno, David Bowie.
Haiku Group: Haiku Hell.
Nemeses: Snesboy, fkusumot.
GameDaily Article that Interviewed Me: Console Defense Forces.