MaxwellGT2000 said:
Larad said:
twilit said:
Larad said:
Gnac said:
Damn those developers for filling games with all this frivolous gameplay nonsense
|
Gameplay should not come before narrative, because without narrative gameplay has no context or meaning.
|
Gameplay does not need a meaning to be fun.
|
The problem with that outdated thinking is that it assumes games "must" be "fun".
Most people wouldn't describe the shindlers list as "fun" but possibly enjoyable. A game can be thought provoking and enjoyable but not fun.
|
You sir have missed out on the gem that is Earthbound.
|
I think you missed my point or I was unclear about it. A game can be fun and nothing else. A game can also be fun and thought provoking. A game can ALSO be thought provoking and enjoyable but not fun in the common sense off the word. My point each of these types of games can co-exist, rather than just delegating games as nothing more than a for fun medium.