patjuan32 on 22 August 2009
KylieDog said:
Garamond said: Namco's concerns are valid - they really don't know what the market is on the Wii for a traditional 3D fighter with nontraditional controls. Having to make the game look and possibly even play worse because of hardware limitations only heighten that concern. A fighting game with motion controls don't really add anything to the game, so there's nothing they can really add to a Wii version of Tekken 6 that would make any part of its experience better or even on par with the arcade/360/PS3 versions. They already have experience with PSP ports so those costs shouldn't be as high, and the PSP version is likely going to be graphically inferior by a good margin. It's just that since the PSP is a handheld, graphical differences will be less noticeable since the PSP screen is much smaller than when the game's played for at much higher resolutions. And even then, the PSP's button layout make it more ideal for a fighter than the Wii's default control scheme.
They just think it's too much of a gamble. They could be wrong, but I don't think their choice is simply because they hate the Wii. They just probably don't think there would be enough to justify porting cost for a Wii version. |
Is no PS2 version either. Clearly a case of the controls ;)
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if it is the controls that are a problem then just outsource the game to 8ing, whom haved developed the Naruto fighting games on the Wii using motion controls for combos.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba