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Played it today at Gamescom. Not all 10 levels, just 5 or so.

First, it's fun. Controls are flawless. Levels are a bit less tricky and complex than in a classic singleplayer Mario game - certainly designed with 4 players in mind. But I'm pretty sure that later levels will be harder and more original.

There's one big issue though, and I'm almost willing to start a petition to make Nintendo change it. You've read about it before:
Whenever one player picks up a powerup or dies, the action on the screen freezes for a split second. That's horrible, annoying, absolutely stupid, makes no sense at all. I can't even think of a single reason for that. it means that sometimes, when the action is a bit more frantic (powerups for all, 2 people die), a single jump will be interrupted like five times.

Some of my friends hated this so much that they refused to play a second level. Please Nintendo, remove that break from the game.



Currently playing: NSMB (Wii) 

Waiting for: Super Mario Galaxy 2 (Wii), The Last Story (Wii), Golden Sun (DS), Portal 2 (Wii? or OSX), Metroid: Other M (Wii), 
... and of course Zelda (Wii)