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dib8rman said:
@Mummelman

He's not talking about mods and editors. CS mods were crazy anyway.

The best user-generated content feature I can think of goes to warcraft 3, designing your own maps to even turning a rts into an fps within the games own engine.

The thing is people bought War Craft 3 and the Frozen Throne because of the existing content, what kept the user generated content working wasn't the user generated content it was the same thing that hooks people into Diablo 2, it was bnet. Which is basically like Xbl but obviously predates it.

Could you explain what 1.11 was?

The 1.11 is genius, it makes the skills more even between classes and adds more bonuses from skill buffs (elemental skills boost the Paladin's Vengeance damage more than before etc.). In short the skills are just better.

It also adds a whole bunch of new items and new runewords as well and a lot of new bosses and a few new monsters. The difficulty of the game overall is up but instead of having a weak group of useless morons who barely make a dent in your breastplate and then a stark raving mad boss comes and kills you in one hit they've balanced so that every monster is stronger. This makes the game harder all in all but more user friendly and less frustrating, especially in multiplayer games where the power of the monsters increase for every player that joins.

Version 1.11 basically takes version 1.10 and makes it what it could have been if Blizzard were fully dedicated to their games outside of World of Warcraft and is the biggest improvement in any game patch I've ever seen.