Akvod said:
You might be right once BC2 comes out, but in BC1 that wasn't a problem... I have never played a game where EVERYTHING was destroyed. You have plenty of buildings in city based maps, and those that lack it weren't meant to have much cover. Destruction enhances your ability to plan out attacks. You can create a vantage point anywhere by creating a hole in a building (I wonder if I can make tiny holes where I can shoot people from in BC2 XD), and create your own choke points to stop the incoming players in conquest. |
If they enhanced the engine in order to make small holes like that, then it would be awesome. If they left it so you shot a wall and it just crumbles, it sucks.










