steven787 said:
What? No, even if a company made $15 per copy in profit *(which they don't) and sold 200k that's $3 million. To a small company, that's a lot. To EA (6.15 billion market cap/4 billion in revenue/ they still manage to lose a billion dollars last year) that is insignificant... never mind the fact, if you had read the rest of my post instead of only the first line, a larger company (the type pachter is concerned with) is not able to make a "core" game with a low enough budget to make a profit off of 100-200k. I did not forget or ignore cost. I am not pretending anything. I am talking about pachter, talking about large companies. He's not concerned with the small privately held firms, unless he's specifically says that he's talking about those firms (and usually in relation to the whole market or a larger firm).
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If that three million is from an HD game, it's still the same profit. You claim I'm taking you out of context. No. You're just looking at half my argument.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








