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Obviously the Wii is in a delicate situation, this just illustrates how there is no easy rise to glory over night, even for Nintendo. The Wii still carries with it the baggage of the GC's lack luster success and the stigmas which still haunt Nintendo. Furthermore the market's lack of readiness for the Wii has resulted in a mess of sorts with developers either scrambling togethern flash-in-the-pan under worked games or boring kiddy tripe which tries to placate to the popular image of the Wii and Nintendo userbase.

Many developers had already started developing high graphic games for the highly anticipated PS3 before the Wii launched not knowing the far more modest Wii would take the spot light instead and now are left with massive projects which have to either be ported to the 360 or expensively scaled down for the Wii throwing away much of their hard work. This problem leaves companies like Capcom in a predicament of having games such as DMC4 and RE5 that would have done wonderfully on the Wii but now its too late to uninvest all the time and money they've put into these graphical powerhouses.

The Bubble is not going to burst but this is going to be a far from smooth road for the Wii and it will easily be another year if not longer before we see the Wii hit its full stride and achieve full acceptance from all third party developers. Much is against the Wii. A lack of a hard drive protects the Wii from lazy development and patches, but also limits downloadable content hindering its standing as a true cross platform option. Motion controls are a tricky new factor to handle properly for if done poorly or overused they can ruin even the best of games. The graphics, while acceptable are a nuisance to developers who are handicapped from being able to port the same game to all three consoles. There are many obstacles holding the Wii back and its road to success may be even more rocky than the original Playstation's but I have no doubt it will persevere.