famous - There are a lot that are changing their business model, and making an absolute killing off of the market.
The biggest thing is the insane cost of the market. A top-of-the-line iPhone app is even a fraction of a downloadable game, yet the market is LARGER. Crazy. $50,000 would buy you a very nice game that has the potential of making >$500,000 in a matter of a year (provided the game was of a high quality).
Back from the dead, I'm afraid.







