LordTheNightKnight said:
Except only rare HD games do that as well. It's a myth the Wii is a worse business move than the HD systems. |
If you look at the top 200 of the Wii and the 360, you'll see that that is not true.
#199-200 for 360 sold 310k copies. (I put 199 because 200 just so happens to be a 1st party game.)
#200 for Wii sold 240k copies.
I am using this to show the trend that a game on Wii isn't going to sell as well as 360 unless it is made specifically for the Wii Audience's demographics and interests.
There's two reasons for this:
Nintendo Brand games do well, third party games that cater to the social (group) or goal-oriented gamer do well. What Pachter is referring to as "core" is the array of shooter, fighting, roleplaying games, etc. These have not sold as well on Wii, because Wii owners at large (not you or me, but the largest segment of Wii owenrs) do not buy those games. There is no evidence that this will change, therefore it is not a good investment to make these games for Wii.
The other reason that third party games sell less is that Wii owners buy few games than 360 owners per console sold.
Of course, I think that there may be a shift in Japan to Wii as the RPG/Action RPG console because of Monster Hunter and Dragon Quest X but Wii has a long way to go to catch up to 360 as the sound development platform for "core" games.
I love the Wii, I love the niche games and the Nintendo games but I am willing to admit that the "core gamer" (the gamer that buys many games and plays a lot) is more likely to be found owning a 360 than a Wii.
This just seems like confusion between anectdotal evidence (I play my Wii all the time and buy Wii games) versus statistical evidence.
I would cite regulation, but I know you will simply ignore it.







