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And why it didn't meet their expectations.

"Our analysis indicates that the game elements were not well received by customers", he said, "and that our management of overseas subcontractors wasn't thorough enough."

"Establishing partnerships with subcontractors allows us to absorb their know-how and incorporate it into Capcom's own development process" the bossman said, consoling shareholders. "We will take what we learned from "Bionic Commando" and apply these lessons in the future."

http://kotaku.com/5338813/hey-capcom-what-did-you-think-of-bionic-commando

Their management wasn't thorough enough??