Smashchu2 said:
Yeah, the post is long. Took me almost two hours tio write it. I disagree with the line of thinking becuase I see that fan having died for a reason. Mario Mania existed in the 80s, but it was ended by Super Mario World (as acording to Malstrom. He's writen a lot on it too). I think the fad died due to something else. Something made Pokemon a worldwide phenominon. I ask why it isn't now. |
It's great that you went so in depth, but not everyone is going to want to read something that long. Don't be surprised if people quote things that are out of context, or cherry pick certain points.
What killed Mario-mania was that they stopped bundling a game with every system. The 2 best selling Mario games were bundles, and Mario Bros. was really heavily bundled. Then, of course, there was the fact there were more games to buy than Mario. And, of course, the low userbases of the N64 and Gamecube didn't help matters. The Wii would have reversed the process, but Nintendo made the focus on the Wii series and the Miis instead of Mario. It was probably a great step for them, but not for Mario. What made Pokemon so incredibly popular was a vast universe of Pokemon. The stat building, the collectibility, the unique personalities and abilities, and a variety of other things made it so big. It died because all good things must end. The fact that Pokemon is still so popular today is a testament to its selling power and popularity. But there's just no way that it can sustain the following it had back in the 90s.
Man, those were the days...







