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HD consoles taxing financially? Even if the average big budget HD game costs 40 million to make (which is an exaggeration) that is still FAR less than it costs to make an average summer blockbuster movie. GTA IV with it's record breaking 100 million dollar budget doesn't even come close to some of the medium/large movie budgets we have seen this past year which can run into the several hundred millions.

Video games are now the largest entertainment industry in the world, so we should treat it as such. I think our budgets are still far too small when compared to that of film. Put things in perspective.

Not to mention that just like small art films exist, so can developers choose to create small budget, art games on HD systems such as Braid or others and still make a decent profit. Not everything needs to be Gears of War. Unfortunately this industry is still too caught up in creating products and packaged fun rather than exploring the possibilities of artistic communication as many films have done in the past.