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Dodece said:
All three men had radical even revolutionary views. This raises the hope that if the game is morality driven that the lines will be fairly blurry, and or ambiguous. I love Mass Effect, Fallout 3, Oblivion, and the like. However ninety percent of the time you can peg an action as either good or evil in those games. I like the idea that I can end up doing evil when I had good intentions. That is how a lot of good people end up being villains.

True, although I thought Tenpenny Tower was a pretty good example of that. In the Pitt arguably was, as well.