Procrastinato said:
Your statement goes a long way towards proving my point. Why did Rockstar North, one of the industry's premier development houses, coose to make what is basically the same game with HD technology, rather than making GTA IV on the Wii, XBox, PS2, just like they did with GTA3, GTA:VC, GTA:SA (yeah I know they weren't on the Wii)? Why didn't they make GTA4:Wii and bring a whole bunch of waggle gamplay into the game, instead? The end result is, it doesn't matter. They chose to not make a Wii GTA4. They didn't want to. Instead they chose to make the same old game (which has been proven fun, time and time again), with a fresh coat of paint, and a new story. They could have chosen to make a fourth last gen installment, and fiddled with the proven gameplay instead. But they didn't. Ponder that for a moment. |
The primary factor that determins which games are produced for which consoles is the decisions of publishers to minimize their risk ...
Heading into this generation the lowest risk was assumed to be developing games for the HD consoles, and the way to minimize the risk associated with their massive budgets was to ensure that the developers with proven track records for success would produce games in well known IPs for these systems. On top of this, the reluctance for publishers to fund similar games on the Wii can be explained (in part) by publishers protecting the sales of these high budget games by not creating competition for themselves.







