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NJ5 said:
Procrastinato said:
Kasz216 said:

 

Yes... clearly no creativity or challenge in using an imput system different from the last three generations.

Clearly.

Actually the Wii seems MORE challenging then the HD systems.  Just in a way most people didn't expect and weren't expecting.

I'm sure a lot of 2D devs were pissed when the PS1 came out too.

Oh yeah.. I forgot how new and cool point-and-click is.  And struggling to put something that you wanted to be noticably cooler than last gen, on the Wii hardware, is definately more of a challenge... not the kind I was referring to, but a challenge, nonetheless.

I stand corrected... and stuff.

... because everyone knows that the innovations and creativity on the HD consoles meant so much more for gamers, right?

 

Context of the argument, it doesn't matter if it's meaningful for us, it matters if it's meaningful for them. Developers are a different breed than the gamers themselves, and that gap has only been widening. In this point, i kind of understand where Procrastinato is going with this, if the devs had their hearts set on a certain kind of development that the Wii can't offer, than that's the end of it.

 

Of course, they can be blamed for being single-minded in what they presume to be "advancement," but they can't be blamed for a lack of passion. Can't force that.



Monster Hunter: pissing me off since 2010.