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The opening level is linear and caused a lot of people to say the game is more like Halo. That's mostly because it's just a very intense tutorial for the new controls.

Once you get on the alien planets things improve greatly. I'd say that so far it is somewhat more linear, but there is plenty of backtracking, and there are a lot of rooms that I just can't get into yet. Also, don't be put off by the idea of having your ship to fly to different locations. Ship transport is just a replacement for the elevators in previous primes.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.