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HappySqurriel said:

That's true, but you can't make a game that takes advantage of the processing power of the HD consoles in a meaningful way without a massive budget; and if the people were really leaving EA because they felt limited by the Wii they really have no ability to produce their own company that would satisfy them.

I think you're very mistaken.  The benefit of being able to do more with a faster processor isn't something only useful in high budget affairs.  Faster performance and more memory are useful to any game developer as is having a hard drive to work with.  You don't need to be making a cutting edge game to take advantage of these things.  If anything having the extra room for flexibility should cut down the time it takes to optimize performance at the least. 

That's just hardware stuff.  That says nothing about the 360's terrific Microsoft API.