By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HappySqurriel said:

Total money spent is an awful metric when you're comparing game systems ...

When EA is considering whether they are producing a version of a game for a platform which is going to be more important a system which has 10,000 users who spent $10,000 on the system or a system with 1,000,000 unsers who each spent $100 for their system. It really doesn't matter if the $10,000 system has Quad Geforce 8800GTX graphics cards, 2 Quad Core processors, 4GB of memory, a HD-DVD/Blu-Ray combo drive and a 500GB hard-drive because the small userbase will never be able to provide the revinues they're looking for.

The same is true (on a lesser scale) when they compare the Wii and PS3; it doesn't matter how much money was spent all that matters is that the Wii has sold twice as many systems as the PS3 ...


 As long as the 10,000 users are buying more games than the 1,000,000 games... They will make them for the console that buys the most games. That would be the 10,000 userbase.

At least that seems to be what is happening to EA.

EA spends tons of money creating a new control scheme, tons of money to advertise the Wii version... Lots more than the PS3 version. Only for it to sell LESS than the PS3 version. Had they spent that money makeing the PS3 version look better, the PS3 version would have sold MUCH MUCH more, probibally more than the PS3+Wii version.

So EA screwed up, spent money makeing controlls for the Wii and advertising it... when if they would have just pimped the graphics, and let the game sell itself, they would have made more money.

Moral of the story. Number of consoles sold... means NOTHING. Number of games sold... does.

The only way to sell games on a nintendo console, is to out-nintendo, nintendo. That is a VERY VERY VERY VERY hard thing to do. 



PSN ID: Kwaad


I fly this flag in victory!