vlad321 said:
Yeah ok, when your logic starts making sense then I'd believe it. Haven't seen that many studios going under because of piracy. Bad games make studios go under and I'm fine with them going away. I want an incentive to buy the legal copy, not restrictions and inconviniences. |
And what's your incentive to buy a car instead of stealing it, or buying groceries instead of stealing them ?
None. You're just afraid of getting caught....
The only reason piracy is so rampant is that people believe there are so many of them doing it that noone will ever catch them ( the same way it was 30 years ago with driving under influence, everyone did it so who cared, well see what happens today when the cops get you...).
It's sad but piracy won't really stop until a decent system is put into place that will have people not do it for fear of getting caught...
As for used games sales the only way for publishers to reliably fight them is to move to a system closer to software used by business.
You don't own the software, you purchase the right to use it for a certain amount of time...
If I was a publisher I would do the following :
Sell cheaper version of games that require you to buy online an install key each time you want to run the game on different hardware.
Like I would sell my 60$ games for 40$ and sell the keys for 10$.
So I would only make 50$ of an original purchase but if someone was to sell their copy, I would still make 10$ of the new person playing the used game......( and that key would be sold online so I woudn't have to share those 10$ with any retailer or third party).








