superchunk said:
However, you and many others are missing the point and creating a chicken before the egg situation. You can't copy what wasn't created. If the industry didn't exist to create the original game or Ferrari, you would have nothing new to create. In order for your system to makes sense there would have to be some form of desire to create new items, to later be copied. However, why would anyone spend years creating a new game, if they knew they would receive zero compensation for their work? That is the system your creating. Which would be the downfall of all. The Star Trek universal peace love harmony everyone working for common goal of expanding humanit is a farce that is unattainable, even with a pure replicate-anything machine. Without the continuous flow of money through layers of compensation for work, everything will come crashing down. I personally really enjoy my gaming hobby and don't want to see it disappear. On top of all of that no matter how you slice it, IT IS WRONG; LEGALLY, MORALLY, AND PLAIN OUT RUDE TO TAKE WHAT YOU DID NOT PAY FOR! ******************************* I keep seeing that 3rd world country arguement. Stupid. Those areas have the highest rate of piracy. To overcome that loss, devs are forced to charge higher fees. Stop stealing software and prices would come down. Also, I bet those who have the capacity to not work and play games will have the funding to buy a game. Maybe not as many as they steal, but that's life. Deal with it. ******************************* Used games are still good for the industry just as used cars are still good for auto makers. Ideally the devs would like everyone to buy a new copy everytime, however, that is not feasible. So, used copies still allow money to flow through the system. I sell my games when I finish them so I can buy new ones. As does Gamestop. The more used stuff they sale at high profits, the more they are willing to buy from a risky new IP. Finally, at least here you actually compensated someone for the original copy of the software. ******************************* I don't understand how something as simple as this creates so much controversy. Even my children (3,5,& 6yrs) realize that if you take something you didn't pay for, its stealing. Its just not a complicated idea. It doesn't matter if it actually hurts or affects the person/entity you took it from; IT'S STEALING. It's like using the, "well I'm only borrowing it" logic. It doesn't matter, you don't have permission to just take it. I would really support a massive increase on piracy laws. Heaftier fines, much larger jail terms, etc. I applaud when I see the ridiculas fines in millions of dollars for 20 songs stolen. Sure, its overboard, but when they settle for a smaller amount it still is far more than the content was originally worth and maybe someday it will happen to you. *please God, please....* |
Is that what you really? Think? No, the indusrty will not fall, it will adapt. The sooner it stops fighting piracy and spending money on DRM and the like the better off it will be. The music industy has done this in the way of legal music downloading, and the result was more options open to the consumer. The music industy did not fall.
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Of course those in the third world pirate far more. In some cases, the orignal product isnt there. In other instances, the prices are throught the roof. Here we see games being played the only way they can be, via piracy. Thats a good thing, because we have people playing in an situation where they wouldnt be otherwise.
I have't cost anyone money if i Download Mother 3, because they assumed my location was not important enough to sell the game too.-
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all you have said is that used sales recirculate weath. No one is denying that, but it is a mistake to claim it will always be spent on newer games. Its also a mistake to think that the money piracy saves does not recirculate in the economy!
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What you don't seem to understand is that from a legal definition your definitionis false. Piracy is not stealing. There is no controversy. The law is extremely clear.(at least here in the US)







