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Mvp4eVa said:

Now, why the specs are not comparable comparing the Wii with Xbox, when last gen they were comparing the Gamecube with the Xbox and its architectures.

 -I said while the Wii is closely matching what the Xbox did with ease it putting a strain on the Wii's hardware..

The Xbox and GC spesc were not comparable.  That's why Nintendo, IBM and ATi won't release specs.

Last generation, Sony claimed the PS2 could do 66 million polygons per second while MS stated the Xbox could do over 100 million per second.  Nintendo comes out and says 6-12 million polygons per second.  Why the big difference?  Because Nintendo calculated the figure with A.I., mutitexture layers, lighting and graphical effects while the other two counted raw wire frame polygons only.  Gamers and media all ran with it that GC was considerably weaker than the other 2.  Only a small percentage of people understood the reality and had to debate endlessly with gamers to get them to understand this.

 

As for your last point, how exactly do you know the Xbox did those games with ease and how do you know it would strain the Wii hardware?  On what grounds do you make this claim?



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