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NorthStar said:
Delusional said:
Northstar:  the wii remote is the whole point of the wii.  not graphics, but gameplay is the selling point.

I know and you know that ,but the average cosumer? It's reall hard to find a Wii with anything playable in stores. Even at Gamestop you need to ask for the control.

the other thing is although the control is innovative. How many games will be the same thing..? your controller is the steering wheel or sword or bat...how long will that stay innovative I have a Wii and it seems to me the gameplay is just being repeated in most games. I am not saying that its not fun but I was so dissapointed in red steel i really have not played much for it. Zelda was nice but was obviously a gamecube game with some Wii stuff thrown in.

I agree the Wiimote and Price are huge selling points for the Wii now. Some Games that are innovative and use the controls in diferent ways (more that the 8-10 ways we have seen already) will keep sales up. In the future I don't see many games doing that. If the Wii mote gets boring and repeatative ( I think it already has) how long will it be about the wii mote...then what

"Wii mote is the whole point" is a great pun...and marketing tool .BTW


Honestly, I have expected from the begining that 80% to 90% of games would make poor (or unoriginal) use of the Wiimote (lets face it developers mostly copy what a better developer does) but the other 10% to 20% of the games would make up for it; it is essentially the same problem that faces all systems in that most of the games are garbage.

Even if the Wii only ever received similar support as the gamecube that would mean that it would have 10 to 15 amazing game a year that were only possible on the Wii; if it gets PS2 level support you're talking 50 to 100 games.