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dunno001 said:

And lastly, I saw someone mention something about trying it. I don't have the numbers for video games, but I do have the numbers for anime. And the fact remains that the AAA titles don't suffer. It's the B titles that get slaughtered in sales, from people "trying" the item. The number of people who "try, then buy" is much smaller than the number of people who "try, play out, and never buy". On the AAA titles, there's enough people buying that it can still profit. But go below that, and those lost sales can be what makes or breaks a game. And enough breaks could put that company out of business.

In the case of Anime it may be slightly different. The fansubbers actually do add value to the series and its actually through their work that a lot of anime became popular in the west. If the fansubbers weren't around there would be no market for a lot of these titles in say America.



Tease.