Khuutra said:
Onyxmeth said:
Khuutra said: That is a good argument. I acquiesce on that front, though I would still say that the prices on the Virtual Console are justified by the games themselves. |
For every game you feel is justfied, I could probably list off 1-2 games that would feel overpriced at it's current price point. Like I said previously, and you agree with, Nintendo needs to open the pricing structure up for third parties to give their own prices for their games, while still implementing a ceiling so those same third parties cannot take advantage of the customers. Nintendo also needs to look at their own catalog and start pricing games individually based on anticipation and perceived quality. They have a poor pricing model, their third parties are offering the same games with enhanced features for less money on the competition, and that all to me says that there are a good amount of overpriced games on the Virtual Console, far more than there are fairly priced titles.
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That is very fair, but the point remains that there are games that are well worth the price - otherwise we wouldn't be buying them.
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There sure are, but not nearly enough for Nintendo to continue being interested in supporting the Virtual Console like they used to. Considering how low the costs must be, it should have been an absolute gold mine, but with them tapering off supporting it in favor of WiiWare, I can't help but to think something went horribly wrong. What I think happened is that for all the money they might make on a high profile title, there are far too many overpriced, shitty quality titles selling practically nothing and just using up resources. Loosening up the pricing structure, along with demos, user reviews, and allowing developers to enhance the ports could go a long way into revitalizing the Virtual Console. I feel Nintendo is far too cautious and rigid in their thinking to allow it though.