Onyxmeth said:
You're comparing a collector's item with resale value to a ROM dump that has no resale value whatsoever. They are not the same thing. We have competitive services offered on two other consoles that you can draw better comparisons from, and all signs point to the Virtual Console charging the most out of the three. To help explain my point, a Dreamcast copy of Marvel vs. Capcom 2 runs you about $40 on eBay. A PS2 or Xbox copy runs you about $70 on eBay. Why the difference in price for the same game? Easy. It's a collector's market and the PS2 and Xbox copies are rarer than the Dreamcast one. This is why you can't compare an auction market designed for collectors to a digital download service designed for players. This is why the price of a physical copy of Marvel vs. Capcom 2 is still high even though it's now a downloadable title over Xbox Live. You are comparing the interests of two different markets and giving them the same interests in owning a game. It doesn't work that way. If they were in fact drawing the same audience, then the arrival of downloadable titles would have crashed the value of those particular games on eBay, since they would now be worthless. |
It's still a relevant comparison, because players had to buy from collectors up to this point.







