| PearlJam said: Depends on what you mean by "technically", Splinter Cell and Riddick use better shader efffects than anything I have seen in ANY Wii game. Ninja Gaiden and DOA games have higher poly models and higher resolution textures than most Wii games. I still haven't seen a graphically impressive FPS on Wii that has as much going on at the same time as Halo 2. |
so in breaking down your post, you either pick "effects and environment" or "model detail" with Xbox games, and hard to have both at the same time, I'm not too sure that's prove that the Xbox is more capable than the Wii, I also haven't seen a high budget FPS game for the Wii yet, how do you compare what doesn't exist?








