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I wonder whether the numbers include benefits or not, thats important. Also there are more artists in a production than the are programmers for example, they tend to dominate the workplaces for modern HD games. However on the surface it does indicate you may be right about the cost of development, my figures came directly from a couple of developers individual assessment and by dividing EAs layoffs with their expected savings and finding it came to $100k per person.



Tease.