My argument is simple, you just keep dragging other things into it.
This is all I'm trying to say, Xbox is more capable with shaders and can do better shader effects. Wii is older tech period, you can take the brute force approach and make similar effects work but you have to compromise in other areas. It's very simple, you're just not getting it.
Just like me making comparisons with other systems, the more powerful systems could produce better graphics "overall" but the weaker systems will always win in the areas they are better at. You're just not listening, and you're trying to make this about "which system is better" when I've been trying to focus the Xbox's main strength and Wii's biggest weakness. Your only real argument is that with enough work the TEV can do anything the Xbox could, in a real game with everything turned on it doesn't work that way.







