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Grey21 said:
Slimebeast said:
Grey21 said:

Risen looks very promosing but so did Two Worlds and that didnt turn out too great, luckily there are a lot more openworld WRPG comming out so atleast one should be good, here is a small list:

Risen (Late 2009, pC/360) - http://www.youtube.com/watch?v=9IFsIXGi9i4&feature=related

Sacred 2 (Already released, PC/360/PS3) - http://www.youtube.com/watch?v=GV1elRez35o

Divinity 2 (Summer 2009, PC/360) - http://www.youtube.com/watch?v=HDN_j48jenQ&feature=related

Two Worlds II (TBA, PC/360) - http://www.twoworlds2.com/

Gothic 4 (Late 2009, PC/360/PS3) - http://www.youtube.com/watch?v=Y0PIlQtThgg

Pirates of the Carribean: Army of the damned (2010, PC/360/PS3) - http://xbox360.ign.com/articles/986/986415p1.html 

The Precursors (TBA, PC/360) - http://www.youtube.com/watch?v=wPUSVg2wYXM&feature=related

Dragon Age (Fall 2009, PC/360/PS3) - http://www.youtube.com/watch?v=hNWppHev3ZA

And ofcourse Mass Effect 2 (Early 2010, PC/360) even though it isn't a true openworld RPG the developers have said that the freeroaming on side quest planets has been greatly improved. - http://www.youtube.com/watch?v=lCpK2XnIaeI

I'm currently playing Sacred 2, it didn't look as interesting as the other ones before release and it's not that amazing but it's a long game and it will definatly keep you busy till one of the other games is released. And if they are as big as the developers claim they are then together they'll keep you busy till the next Elder Scrolls is released.


Now that's a totally lovely list, but I have to protest a lil bit about your use of 'open world'. Im not sure about Pirates and Precursors, but Dragon Age, Sacred 2 and Divinity 2 are definately not open world (even though the devs want to give that feel, but watching trailers gameplay they are all quite limited).

Two Worlds II, Gothic 4 and Risen are true open world though (I think, lol).


I know, I've made my own definitions for ''openworld'' and ''freeroaming'' and I'm contradicting myself with this list but I thought I'd keep it simple. There are a lot more WRPG comming out (such as Elvion) and I didn't feel like naming them al so I limited myself to those that have some sort of ''openworld''.  I'm not sure about Divinity 2 and Dragon Age but Sacred 2 does have an openworld (but not nearly as open as Oblivion ofcourse). Sure you can't climb mountains or swim in the water but the landmass is compleetly open for freeroaming. There is even a freeroam gameplay mode in which you don't have to unlock the next chapter (and area), in this mode you can go to whatever place you want from the start. It's basicly as open as WoW (except for the swimming).

Cool. We need more open world gameplay fans on this site. (and more WRPG lovers too) ^^

What's your personal defintions of 'freeroaming' and open world then?

And what do you think about Lafiel's idea above that open world and sandbox should be used as different terms?