| Soriku said: Do you think devs will abandon it as time passes seeing as how things are going? And 4 or 5 Wii teams? Woah, I thought it was only, like, 2. |
I think the number of Wii teams is an exaggeration. You can certainly get away with less when you don't have to work with HD material, but if you want to crank out a top quality game it's still going to be expensive.
Would this really be such as surprise? 3rd parties who had big games committed to the PS3 have either been:
(1) Jumping ship -- moving dev to Wii or more often 360
(2) Announcing no more exclusivity - OR -
(3) complaining publically about the sales performance of the PS3.
And it's not like companies like Konami and Squeenix make a habit of complaining. They're pissed, and they want the world to know about it so they're making public statements about the PS3's performance and what needs to be done. The obvious implication is that Sony isn't keeping them happy.
It makes business sense to develop for the strong platforms right now. Not the weak one. For home consoles, the 360 is the strongest HD platform with the best attach rate and the Wii is the strongest platform in terms of sales performance. These two statements are undeniable, and it's very clear that the money is on those two platforms right now.







