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Making a powerful console is not a matter of resources, even in last generation, they had enough money from the profits of the gamecube and the GameBoy/DS, to design a HD console, and sell it for $400. If they would have sold it for a high enough price, there would have been no need to lose money.

But they decided not to, because it just seemed to be a bad plan. MS and Sony might have the multiplatform titles, but look where it got them.

All of your idea can be reduced to "Wii wins, so Nintendo should imitate the losers next time"