I really hoped this thread went the other way :)
Everything falls apart as soon as foggy concepts such as "value" and "benefits" are clarified.
More sales means higher perceived subjective value by a greater number of people. This is the obvious hypothesis part, as is obvious that many people bought the Wii for Wii Sports and WiiFit and MarioKart.
Then comes the weak logic deriving something from this obviousness. This perceived value does not necessarily translate to real value, nor does it generalize to an "average value" over the whole market, because no such thing makes sense. Value is always specific to the target, thus comparing sales over different target markets makes no logic sense to determine it.







