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Core games don't sell because most of them fall under one or more of these categories.

-gimped port (CoD)
-niche audience (Okami, Madworld)
-bad reviews (The Conduit)
-minuscule budget (Most games)


I can count the number of 3rd party games that don't fall into those categories on one hand.

Lets look at what sells on the HD consoles

-Large Budget (too many to count)
-mainstream franchises (CoD, GTA 4)

All systems have seen moderate success with new IP's (Uncharted, De Blob, Boom Blox, Mass Effect, Bioshock).

I decided to look at all million sellers for PS3 and 360

I came up with...

32 PS3 million sellers

25 are sequels

2 are bundled

The rest are large budget new IP's and are on the bottom of the list.

68 360 million sellers

49 are sequels

at least 3 bundled

several large budget new IP's that are moderately succesfull (most of which under 2 million)

For Wii I get 52 million sellers, most of which are first party, excluding those I see

11 sequels

the rest low budget new IP's.