I can see this not coming over. What I don't understand is where these lower budget, niche offerings fit into Nintendo's strategy. Why put your name behind these offerings that are going to sell a few thousand in a specific region and then not release them elsewhere? These titles don't have the potential to be huge evergreen titles, a lot of them are reviewed mediocre and have similiar word of mouth. I just don't get putting development dollars behind them when each team could have instead attempted to make "Games for Everyone" which I thought was Nintendo's strategy to begin with. If I'm not mistaken, aren't these hugely niche, upstream titles supposed to be the final step after the various stages of upstreaming the gaming audience has been met?








