| PearlJam said: You're more fixated on TEV than I am on the XGPU, that's for sure. You're still not getting that I agree the Wii is more powerful than Xbox. Why is it that you keep regurgitating this info? It is a more efficient system that was put together well, that doesn't mean it can handle all those effects like Xbox can. Last gen developers weren't exactly trying with the Xbox either, games that didn't have a PC version and were ported from PS2 at least added higher poly models, better textures, better draw distances and other various half-assed polishes. Why isn't the same done with Wii? Becasue if you add those things, the hardware takes a hit. On Xbox you can do them as an afterthought, and still run the basic port. The business doesn't work how you think it does, very few devs have the luxury to exploit any given console. You make it sound like every last ounce of juice was squeezed out the Xbox, even though you said the devs are lazy and incompetent. Of course Western developers have a better grasp of shaders than the Japanese do. These were first used in PC games from Western devs, Japanese devs didn't really start using this stuff until consoles were able to handle them. This is why both Sony and Nintendo didn't make this a priority, they were both too busy worrying about pushing polys. Sony didn't worry about shaders until they got word about 360's GPU capabilities, which is why they basically added a part with similar specs. Nintendo again didn't care enough to add a better solution and they just turned up the volume on what they were already doing. Their solution is "here you can do anything you want with this, good luck getting it all to run" and it shows. I was talking about the actual 3D models that are used in-game, actual game resources. Some have been ported to GMOD others are in various 3D formats (obj, 3DS, max, etc.). This isn't just looking at pretty graphics and saying it looks good enough, you can actually see what is used and it looks very last-gen. Really the only stuff that looks good is Capcom stuff from you guessed it, their other rail shooter. You can believe what you want, this isn't going anywhere. So we're just going to have to agree to disagree. |
wrong, I'm fixaed on the total power of the 2 to come up with the conclusion that the Wii has vastly more potential than the Xbox, you've been on the XGPU the entire time ignoring other parts in the machines, the track record is easy to see when you read back into the posts where you talked about nothing but shader this and programmable pipeline that while I've brought up time after time that everything the Xbox can do, the Wii can do, and better because it's has more power which is the point of this thread no matter how old the tech is. In the long run, the Xbox is simply weaker. Western PC devs are very lazy and incompetent outside of the PC-like area, which is also something I've pointed it out, clearly, you are trying to put words in my mouth again, not very conviencing.
no, they are not, I personally think Ninja Gaiden looked way better than Riddick, but that's personal reference, on the other hand, I'm not alone on that, which shows that JP devs are NOT worse off, and I take it you've never really gamed outside of western, there are plenty of eastern PC games, so I have no idea where you get this ignorant assumption from. You are basing your arguments on consoles and ignoring 300+ million PCs worldwide that are capable of high end gaming. Sony made that decision, good for them, nothing to do with how good JP or eastern people are with PC tech, your argument is moot.
game resources depend on budget, you have no idea how the industry works, it's also harder to extract accurate models and the like from Nintendo games, I've done it, it looks great if you do it right and better than Xbox stuff, but it has to be a higher budget Nintendo game because 3rd party devs are not as good in general due to restrictions in the business, not their talent, besides, badgirl from nomore heroes looks just fine in source, crack. Capcom is known for farming their engines, the reason why the new RE looks good is because it was outsourced to another studio( Cavia, look it up) what a shock, they are considering a full fledge game right now because of what those guys are doing in that game right now.
it's only not going anywhere because you have nothing valid to say in the end and choose to live in a box.








