CGI-Quality said:
You sure about that? |
Yes, they just import the same models and textures into the same engine running on a PS3.
The only difference possibly is the resolution. We have to ask leo-J if he has read about that. It's not very often there's a difference in res between PS360 versions and it certainly didnt look like that from this video comparison.
Anti-aliasing is very often different though (typically slightly stronger on PS3), but that's part of texture filtering anyway.







