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Words Of Wisdom said:
famousringo said:
Words Of Wisdom said:
puffy said:

A videogame console is a means to prevent software made for that particular console from being used, unless the user owns said console.

No matter how many times I read this sentence, it still fails to make sense.

He's coming at it from the wrong angle. He's describing it from the console maker's point of view as a DRM device when he should be describing it as the consumer buying the ability to run certain software.

@ V-r0ck

He's just aggregating. Value is subjective. It would be more accurate to say that the Wii has the most value to the most people. I'm sure there are many people who value the PS3, 360, or PSP more than the Wii, there are simply more who rank the Wii at the top.

In this case, you are confusing value with perceived value as is the OP.  Buying a console demonstrates perceived value in that the consumer sees enough value there to have it be worth purchase.  However, actual value is usually only known after purchase.  Was it worth the money?  Do you still play it a month later?  How often is it used?  Answers to these questions are more representative of actual value. 

The OP actually covers actual value also, I stated the benefits and costs of owning the console for it's entire life must be considered. However I looked for what was the most important thing, I looked at the market from a consumer stand point and looked at what a consoles primary job is and I basically echoed what Nintendo have been saying for a very long time, software sells hardware. The proof I believe is in the sales figures, especially if you look at 2008 compared to this year. Nintendo could drop the price to lower the costs to consumers but releasing titles that the consumer would look at and want to buy a Wii for is more beneficial to the company as they stand to make much more profit that way.