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Words Of Wisdom said:
famousringo said:
Words Of Wisdom said:
puffy said:

A videogame console is a means to prevent software made for that particular console from being used, unless the user owns said console.

No matter how many times I read this sentence, it still fails to make sense.

He's coming at it from the wrong angle. He's describing it from the console maker's point of view as a DRM device when he should be describing it as the consumer buying the ability to run certain software.

@ V-r0ck

He's just aggregating. Value is subjective. It would be more accurate to say that the Wii has the most value to the most people. I'm sure there are many people who value the PS3, 360, or PSP more than the Wii, there are simply more who rank the Wii at the top.

In this case, you are confusing value with perceived value as is the OP.  Buying a console demonstrates perceived value in that the consumer sees enough value there to have it be worth purchase.  However, actual value is usually only known after purchase.  Was it worth the money?  Do you still play it a month later?  How often is it used?  Answers to these questions are more representative of actual value. 

That's a fair distinction, I suppose. Do you think there's any way to relate software sales to actual value, or are they just based on the percieved value of the software? And if actual value was substantially lower than percieved value, wouldn't the used console market quickly undermine the sales of new units?

@ puffy

Yeah, but it's good to be clear about these things. It's easy to mix up the individual with the aggregate. See: Stereotyping, profiling, etc.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.